Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 140 days ago
12 / 7 / 7
K / D / A
48.7%
Kill participation
1,396.2
Damage / min
16,109g
498 gold / min
34
5 placed · 10 cleared
273
8.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Irelia · Top
11 / 7 / 2
52% KP
22,110
20.6% share
19,061g
322 CS · 10/m
Youtube CruncyWM#WHITE
Sylas · Jungle
6 / 6 / 9
60% KP
26,157
24.4% share
14,660g
219 CS · 6.8/m
Jonathan Bailey#zzz
Tristana · Mid
4 / 8 / 6
40% KP
21,442
20% share
12,007g
216 CS · 6.7/m
TWTV AKANTRIS#bust
Karthus · ADC
1 / 9 / 4
20% KP
22,848
21.3% share
10,206g
186 CS · 5.7/m
Dеlеtеd#Meow
Pantheon · Support
3 / 9 / 8
44% KP
14,837
13.8% share
9,284g
21 CS · 0.6/m
Red side
Victorypromise#8 4
Kalista · Top
6 / 7 / 6
30.8% KP
18,268
13.9% share
13,812g
270 CS · 8.3/m
Jacobmolly#1234
Xin Zhao · Jungle
6 / 4 / 12
46.2% KP
21,059
16.1% share
13,342g
212 CS · 6.6/m
AbbedaggÆ#EUW
Aurora · Mid
12 / 7 / 7
48.7% KP
45,166
34.4% share
16,109g
273 CS · 8.4/m
ZYB gen4#KR01
Vayne · ADC
15 / 2 / 10
64.1% KP
40,835
31.1% share
20,866g
341 CS · 10.5/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 5 / 29
74.4% KP
5,826
4.4% share
10,602g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
