Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 139 days ago
7 / 4 / 8
K / D / A
34.1%
Kill participation
1,484.7
Damage / min
13,073g
545.1 gold / min
20
8 placed · 3 cleared
231
9.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsuperstar parA#001
Brand · Top
2 / 6 / 4
35.3% KP
10,436
16.5% share
7,236g
147 CS · 6.1/m
LGN Eden#Light
Ambessa · Jungle
7 / 6 / 4
64.7% KP
10,119
16% share
11,213g
174 CS · 7.3/m
ROI RESSUSCITÉ#SMURF
Sion · Mid
2 / 15 / 11
76.5% KP
19,776
31.2% share
6,908g
120 CS · 5/m
Rayquaza#369
Jhin · ADC
5 / 8 / 6
64.7% KP
14,295
22.6% share
10,087g
182 CS · 7.6/m
DOUBLE DOWN#0830
Bard · Support
1 / 9 / 10
64.7% KP
8,755
13.8% share
7,061g
26 CS · 1.1/m
Red side
VictoryBrrou Swain#EUW
Cassiopeia · Top
6 / 2 / 4
22.7% KP
14,137
10.6% share
11,434g
192 CS · 8/m
BreadRosten#EUW
Evelynn · Jungle
13 / 1 / 9
50% KP
27,340
20.5% share
14,235g
240 CS · 10/m
AbbedaggÆ#EUW
Corki · Mid
7 / 4 / 8
34.1% KP
35,609
26.8% share
13,073g
231 CS · 9.6/m
Starboy#KY10
Miss Fortune · ADC
16 / 3 / 6
50% KP
45,632
34.3% share
15,079g
196 CS · 8.2/m
DerStecher#MASTA
Nautilus · Support
2 / 7 / 16
40.9% KP
10,368
7.8% share
7,969g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
