Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 139 days ago
1 / 6 / 4
K / D / A
22.7%
Kill participation
474.5
Damage / min
11,283g
374.6 gold / min
28
9 placed · 2 cleared
252
8.4 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMartHR1#EUW
Yone · Top
2 / 5 / 6
24.2% KP
9,526
10% share
9,330g
174 CS · 5.8/m
Sanjaya z Lehii#JSM
Rek'Sai · Jungle
12 / 2 / 11
69.7% KP
23,394
24.5% share
15,764g
233 CS · 7.7/m
BAR MOJITO#MACA
Cassiopeia · Mid
7 / 1 / 12
57.6% KP
21,956
23% share
15,892g
290 CS · 9.6/m
x3nor#008
Zeri · ADC
8 / 7 / 11
57.6% KP
27,239
28.5% share
16,392g
237 CS · 7.9/m
peanut#LEC
Bard · Support
4 / 7 / 12
48.5% KP
13,342
14% share
9,609g
31 CS · 1/m
Red side
DefeatFΕDEVALVERDE8#RMA
Akali · Top
5 / 4 / 4
40.9% KP
18,984
19.1% share
11,225g
239 CS · 7.9/m
Iggi#JGL
Talon · Jungle
5 / 7 / 5
45.5% KP
20,821
21% share
10,936g
189 CS · 6.3/m
AbbedaggÆ#EUW
Azir · Mid
1 / 6 / 4
22.7% KP
14,290
14.4% share
11,283g
252 CS · 8.4/m
ZYB gen4#KR01
Kai'Sa · ADC
9 / 5 / 5
63.6% KP
32,441
32.7% share
17,040g
306 CS · 10.2/m
darkchri99#EUW
Lux · Support
2 / 11 / 10
54.5% KP
12,743
12.8% share
7,674g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
