Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 139 days ago
6 / 10 / 11
K / D / A
58.6%
Kill participation
469.6
Damage / min
14,281g
391.4 gold / min
58
27 placed · 6 cleared
207
5.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Jayce · Top
12 / 5 / 19
75.6% KP
43,238
35.1% share
17,325g
265 CS · 7.3/m
MartHR1#EUW
Amumu · Jungle
10 / 7 / 17
65.9% KP
18,472
15% share
15,076g
181 CS · 5/m
hell on earth#bara
Fizz · Mid
14 / 5 / 11
61% KP
24,027
19.5% share
18,174g
309 CS · 8.5/m
Mauki#999
Caitlyn · ADC
4 / 6 / 8
29.3% KP
24,732
20.1% share
18,027g
349 CS · 9.6/m
LiL TommyG#EUW
Bard · Support
1 / 6 / 29
73.2% KP
12,607
10.2% share
11,026g
27 CS · 0.7/m
Red side
DefeatZYB gen4#KR01
Vayne · Top
6 / 9 / 8
48.3% KP
25,553
21.6% share
16,855g
317 CS · 8.7/m
AbbedaggÆ#EUW
Lee Sin · Jungle
6 / 10 / 11
58.6% KP
17,134
14.5% share
14,281g
207 CS · 5.7/m
pew#shot
Yasuo · Mid
7 / 6 / 9
55.2% KP
20,649
17.5% share
15,358g
266 CS · 7.3/m
TWTV AKANTRIS#bust
Karthus · ADC
8 / 6 / 9
58.6% KP
42,782
36.2% share
16,407g
262 CS · 7.2/m
Xrusi kai Kafes#444
Rell · Support
2 / 10 / 23
86.2% KP
12,036
10.2% share
10,860g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
