Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 138 days ago
2 / 4 / 4
K / D / A
54.5%
Kill participation
607.6
Damage / min
10,149g
382 gold / min
21
8 placed · 2 cleared
237
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOSV Akuma Ashi#ADC
Vayne · Top
5 / 2 / 4
25% KP
22,439
21.7% share
11,060g
220 CS · 8.3/m
Ahsokaa#EUW
Briar · Jungle
16 / 0 / 5
58.3% KP
26,177
25.3% share
16,533g
223 CS · 8.4/m
ΛŁΣX#ZIZON
LeBlanc · Mid
9 / 1 / 5
38.9% KP
21,715
21% share
14,454g
253 CS · 9.5/m
Rayito#EUW
Senna · ADC
3 / 5 / 14
47.2% KP
24,943
24.1% share
12,620g
199 CS · 7.5/m
Zodra#Zodra
Ornn · Support
3 / 4 / 17
55.6% KP
8,038
7.8% share
8,556g
25 CS · 0.9/m
Red side
DefeatAbbedaggÆ#EUW
Gnar · Top
2 / 4 / 4
54.5% KP
16,141
20.4% share
10,149g
237 CS · 8.9/m
IWILLMAKEIT#EUWXD
Naafiri · Jungle
3 / 10 / 2
45.5% KP
13,276
16.7% share
9,430g
152 CS · 5.7/m
Crankxxx#0505
Malzahar · Mid
0 / 8 / 3
27.3% KP
18,455
23.3% share
9,116g
212 CS · 8/m
Sjurdt#EUW
Hwei · ADC
5 / 9 / 3
72.7% KP
24,007
30.3% share
12,933g
196 CS · 7.4/m
NADOCALYPSE#jcll
Janna · Support
1 / 5 / 8
81.8% KP
7,408
9.3% share
7,215g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
