Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 137 days ago
6 / 3 / 8
K / D / A
51.9%
Kill participation
794.5
Damage / min
12,002g
416 gold / min
38
8 placed · 6 cleared
246
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatiwanan#7596
Gwen · Top
0 / 3 / 4
30.8% KP
34,050
26.9% share
9,752g
247 CS · 8.6/m
113#Kurii
Lee Sin · Jungle
3 / 5 / 5
61.5% KP
26,078
20.6% share
10,720g
210 CS · 7.3/m
Odysseus#131
Hwei · Mid
4 / 4 / 4
61.5% KP
26,829
21.2% share
11,028g
232 CS · 8/m
Dealersz#EUW
Draven · ADC
5 / 7 / 2
53.8% KP
29,789
23.5% share
12,164g
189 CS · 6.6/m
goroncywir62#rank1
Lulu · Support
1 / 8 / 6
53.8% KP
9,923
7.8% share
7,179g
20 CS · 0.7/m
Red side
VictoryCreal#EUW12
Sion · Top
2 / 2 / 6
29.6% KP
19,978
17.2% share
12,374g
245 CS · 8.5/m
G2 SkewMond#3327
Xin Zhao · Jungle
11 / 1 / 9
74.1% KP
28,221
24.2% share
15,661g
216 CS · 7.5/m
AbbedaggÆ#EUW
Galio · Mid
6 / 3 / 8
51.9% KP
22,920
19.7% share
12,002g
246 CS · 8.5/m
KC NEXT ADKING#EUW
Brand · ADC
7 / 4 / 11
66.7% KP
34,169
29.4% share
14,470g
241 CS · 8.4/m
Dekap#EUW
Leona · Support
1 / 3 / 16
63% KP
11,088
9.5% share
8,477g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
