Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 135 days ago
9 / 3 / 5
K / D / A
60.9%
Kill participation
967
Damage / min
14,670g
482.6 gold / min
33
10 placed · 7 cleared
260
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDivine#real7
Vayne · Top
8 / 11 / 1
39.1% KP
19,382
23.1% share
12,546g
201 CS · 6.6/m
Goldax 23 ans#BEBOU
Hecarim · Jungle
0 / 8 / 10
43.5% KP
10,213
12.2% share
11,392g
210 CS · 6.9/m
AbbedaggÆ#EUW
Ahri · Mid
9 / 3 / 5
60.9% KP
29,397
35% share
14,670g
260 CS · 8.6/m
sugoi ne#vsaga
Ezreal · ADC
4 / 5 / 2
26.1% KP
14,762
17.6% share
12,958g
214 CS · 7/m
joeyscags#Life
Bard · Support
2 / 8 / 11
56.5% KP
10,202
12.2% share
9,210g
32 CS · 1.1/m
Red side
Victorychöego#EUW
Varus · Top
6 / 8 / 11
48.6% KP
22,233
20.5% share
11,812g
191 CS · 6.3/m
Crazzor#KITTY
Sylas · Jungle
19 / 2 / 5
68.6% KP
26,268
24.2% share
17,519g
227 CS · 7.5/m
kude si tate#EUW
Taliyah · Mid
2 / 5 / 10
34.3% KP
16,571
15.3% share
12,062g
263 CS · 8.7/m
HARPOON#goat
Lucian · ADC
8 / 7 / 9
48.6% KP
39,595
36.5% share
17,829g
317 CS · 10.4/m
Brevitate Vitae#EUW
Milio · Support
0 / 1 / 19
54.3% KP
3,952
3.6% share
9,025g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
