Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 135 days ago
8 / 1 / 10
K / D / A
56.3%
Kill participation
765.3
Damage / min
13,855g
527.1 gold / min
27
11 placed · 4 cleared
242
9.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbbedaggÆ#EUW
Gnar · Top
8 / 1 / 10
56.3% KP
20,115
18.7% share
13,855g
242 CS · 9.2/m
Agurin#DND
Jarvan IV · Jungle
7 / 3 / 22
90.6% KP
24,196
22.6% share
13,065g
195 CS · 7.4/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 1 / 14
68.8% KP
30,601
28.5% share
12,485g
243 CS · 9.2/m
Divine#real7
Yunara · ADC
7 / 5 / 13
62.5% KP
24,687
23% share
15,080g
227 CS · 8.6/m
WiIIyrex Fanboy#EUW
Lulu · Support
2 / 4 / 21
71.9% KP
7,693
7.2% share
8,129g
39 CS · 1.5/m
Red side
DefeatInmaculado#Guess
Yasuo · Top
3 / 5 / 4
50% KP
17,111
24% share
11,554g
232 CS · 8.8/m
Kite Machine#2015
Diana · Jungle
3 / 8 / 5
57.1% KP
12,963
18.1% share
10,338g
183 CS · 7/m
ttv ronaldoo#1234
Anivia · Mid
2 / 7 / 7
64.3% KP
16,644
23.3% share
8,362g
180 CS · 6.8/m
IntAcc999#EUW
Ashe · ADC
5 / 7 / 5
71.4% KP
20,333
28.5% share
12,679g
236 CS · 9/m
Ascendant#Raka
Soraka · Support
1 / 5 / 11
85.7% KP
4,383
6.1% share
7,146g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
