Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 134 days ago
9 / 2 / 10
K / D / A
45.2%
Kill participation
1,064.1
Damage / min
15,404g
591.7 gold / min
21
7 placed · 3 cleared
252
9.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryoshe earl grey#EUW
Akali · Top
5 / 3 / 3
19% KP
20,081
16.5% share
9,970g
177 CS · 6.8/m
shizuOo#9643
Lee Sin · Jungle
9 / 2 / 13
52.4% KP
22,001
18.1% share
13,539g
210 CS · 8.1/m
Tykoul#EUW
Taliyah · Mid
14 / 2 / 13
64.3% KP
39,862
32.7% share
15,300g
242 CS · 9.3/m
AbbedaggÆ#EUW
Ezreal · ADC
9 / 2 / 10
45.2% KP
27,702
22.7% share
15,404g
252 CS · 9.7/m
keia#lilia
Pyke · Support
5 / 9 / 16
50% KP
12,153
10% share
9,576g
21 CS · 0.8/m
Red side
DefeatNireo#1408
Renekton · Top
3 / 8 / 0
17.6% KP
11,047
17.3% share
8,616g
171 CS · 6.6/m
Corvo Attano#11111
Skarner · Jungle
3 / 10 / 6
52.9% KP
9,720
15.2% share
7,574g
98 CS · 3.8/m
Très nul est con#Golem
Swain · Mid
3 / 5 / 9
70.6% KP
14,901
23.3% share
10,927g
228 CS · 8.8/m
HOMERINO#Homer
Brand · ADC
3 / 10 / 5
47.1% KP
15,239
23.8% share
8,847g
160 CS · 6.1/m
ARI OF OLYMPUS#god
Pantheon · Support
5 / 9 / 6
64.7% KP
13,065
20.4% share
9,742g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
