Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 134 days ago
15 / 3 / 16
K / D / A
75.6%
Kill participation
1,286.2
Damage / min
21,078g
513.1 gold / min
50
15 placed · 7 cleared
322
7.8 CS / min
Objective control
4
Dragons
3
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaise Darrow#EUW
Xin Zhao · Top
4 / 8 / 9
31.7% KP
28,203
15.7% share
17,393g
299 CS · 7.3/m
ES gen2#kr01
Graves · Jungle
12 / 7 / 13
61% KP
40,053
22.4% share
21,780g
352 CS · 8.6/m
AbbedaggÆ#EUW
Cassiopeia · Mid
15 / 3 / 16
75.6% KP
52,843
29.5% share
21,078g
322 CS · 7.8/m
egosmasher#ego
Ashe · ADC
5 / 7 / 20
61% KP
34,463
19.2% share
18,926g
283 CS · 6.9/m
Τadej Pogačar#Soria
Camille · Support
5 / 9 / 17
53.7% KP
23,550
13.1% share
13,112g
30 CS · 0.7/m
Red side
DefeatTwTv LadicusVibe#Vayne
Vayne · Top
8 / 9 / 9
50% KP
42,289
26% share
17,449g
291 CS · 7.1/m
Rybson Reformed#FREE
Wukong · Jungle
6 / 8 / 13
55.9% KP
29,755
18.3% share
16,093g
243 CS · 5.9/m
Killa#MAJI
Taliyah · Mid
7 / 8 / 10
50% KP
39,213
24.1% share
17,198g
333 CS · 8.1/m
Kaori#EUW33
Mel · ADC
11 / 7 / 8
55.9% KP
33,682
20.7% share
18,500g
300 CS · 7.3/m
VAMOS ESSE#SUP
Bard · Support
2 / 9 / 23
73.5% KP
17,633
10.8% share
12,025g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
