Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 134 days ago
4 / 3 / 8
K / D / A
27.9%
Kill participation
827.9
Damage / min
11,223g
381.7 gold / min
29
11 placed · 3 cleared
229
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCapsIsMyFather#CAPS
Sion · Top
1 / 8 / 7
33.3% KP
18,103
16% share
10,309g
235 CS · 8/m
axcua#axcu
Ambessa · Jungle
10 / 8 / 4
58.3% KP
34,367
30.4% share
18,314g
221 CS · 7.5/m
Coach Mysterias#MLA
Ryze · Mid
8 / 10 / 3
45.8% KP
21,571
19.1% share
11,393g
200 CS · 6.8/m
Divine#real7
Seraphine · ADC
2 / 6 / 12
58.3% KP
17,170
15.2% share
11,484g
226 CS · 7.7/m
SeXnS#SeXnS
Senna · Support
3 / 11 / 15
75% KP
21,965
19.4% share
10,376g
55 CS · 1.9/m
Red side
Victory7PbZwhU26WprQyGh#wn16L
Qiyana · Top
3 / 3 / 8
25.6% KP
21,470
13.7% share
13,317g
260 CS · 8.8/m
CLEARS#GANKS
Naafiri · Jungle
18 / 5 / 11
67.4% KP
38,681
24.6% share
18,803g
196 CS · 6.7/m
AbbedaggÆ#EUW
Anivia · Mid
4 / 3 / 8
27.9% KP
24,340
15.5% share
11,223g
229 CS · 7.8/m
SLENDOOOO#DAC
Draven · ADC
15 / 5 / 13
65.1% KP
61,675
39.3% share
22,737g
274 CS · 9.3/m
KC Prime#6162
Nautilus · Support
3 / 9 / 27
69.8% KP
10,954
7% share
10,323g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
