Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 134 days ago
2 / 9 / 11
K / D / A
44.8%
Kill participation
1,044.3
Damage / min
14,129g
412.9 gold / min
47
16 placed · 4 cleared
283
8.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryByron Love#1v9
Swain · Top
2 / 13 / 11
39.4% KP
24,509
16.8% share
10,458g
187 CS · 5.5/m
desperate desire#Densi
Nasus · Jungle
12 / 3 / 9
63.6% KP
29,835
20.4% share
16,296g
254 CS · 7.4/m
Fred#yuki
Ahri · Mid
5 / 4 / 9
42.4% KP
36,689
25.1% share
13,942g
271 CS · 7.9/m
joeyscags#Life
Jhin · ADC
14 / 5 / 12
78.8% KP
45,183
30.9% share
18,576g
211 CS · 6.2/m
sootrebor#minia
Braum · Support
0 / 4 / 28
84.8% KP
9,846
6.7% share
10,197g
23 CS · 0.7/m
Red side
DefeatCoatpustmain#Coat
Nautilus · Top
9 / 4 / 14
79.3% KP
29,845
17.8% share
13,305g
192 CS · 5.6/m
elramir#3161
Kindred · Jungle
3 / 8 / 14
58.6% KP
47,470
28.4% share
14,485g
276 CS · 8.1/m
Twitch Six10lol#Six7
Ekko · Mid
14 / 5 / 5
65.5% KP
43,288
25.9% share
16,269g
251 CS · 7.3/m
AbbedaggÆ#EUW
Lucian · ADC
2 / 9 / 11
44.8% KP
35,732
21.3% share
14,129g
283 CS · 8.3/m
Watket#000
Milio · Support
1 / 8 / 15
55.2% KP
11,056
6.6% share
9,287g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
