Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 133 days ago
8 / 1 / 4
K / D / A
63.2%
Kill participation
897.2
Damage / min
14,229g
491.8 gold / min
43
16 placed · 4 cleared
279
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsalut toi#tana
Malphite · Top
1 / 1 / 1
15.4% KP
9,502
16.8% share
9,020g
215 CS · 7.4/m
Arcsecond#TTV
Rek'Sai · Jungle
3 / 3 / 5
61.5% KP
9,918
17.5% share
10,388g
181 CS · 6.3/m
yuukiyuukster#yuuki
Ahri · Mid
2 / 6 / 4
46.2% KP
9,314
16.5% share
9,392g
199 CS · 6.9/m
zwaker#T1WIN
Corki · ADC
6 / 3 / 3
69.2% KP
24,130
42.6% share
13,030g
265 CS · 9.2/m
Turbo Reformed#GROPD
Zilean · Support
1 / 6 / 9
76.9% KP
3,745
6.6% share
7,710g
36 CS · 1.2/m
Red side
VictoryNot ZeroOo#EUW
Jayce · Top
4 / 0 / 2
31.6% KP
20,246
21.9% share
14,242g
327 CS · 11.3/m
Coach Kirei#Coach
Elise · Jungle
4 / 3 / 4
42.1% KP
17,670
19.1% share
12,472g
226 CS · 7.8/m
AbbedaggÆ#EUW
Cassiopeia · Mid
8 / 1 / 4
63.2% KP
25,959
28.1% share
14,229g
279 CS · 9.6/m
Harold Finch#CIA
Jhin · ADC
3 / 4 / 8
57.9% KP
21,706
23.5% share
12,252g
231 CS · 8/m
noobsuppp#noob
Karma · Support
0 / 5 / 6
31.6% KP
6,787
7.3% share
7,583g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
