Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 133 days ago
7 / 7 / 8
K / D / A
68.2%
Kill participation
1,046.8
Damage / min
15,532g
479.4 gold / min
56
17 placed · 7 cleared
332
10.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryINT qLibali#EUW
Poppy · Top
6 / 5 / 9
39.5% KP
28,294
19% share
12,474g
187 CS · 5.8/m
Spear Shot#1111
Pantheon · Jungle
8 / 5 / 12
52.6% KP
18,747
12.6% share
13,354g
195 CS · 6/m
SORS EST PARATUS#VISUM
Taliyah · Mid
8 / 4 / 16
63.2% KP
53,764
36.2% share
16,303g
301 CS · 9.3/m
twitch raiko#KATA
Katarina · ADC
14 / 4 / 10
63.2% KP
38,392
25.8% share
17,919g
252 CS · 7.8/m
Bambii XOXO#KRKR
Lulu · Support
2 / 4 / 27
76.3% KP
9,460
6.4% share
10,772g
32 CS · 1/m
Red side
DefeatshizuOo#9643
Gnar · Top
3 / 9 / 7
45.5% KP
30,158
26% share
12,521g
222 CS · 6.9/m
Coach Kirei#Coach
Wukong · Jungle
6 / 6 / 8
63.6% KP
21,357
18.4% share
13,161g
208 CS · 6.4/m
AbbedaggÆ#EUW
Ryze · Mid
7 / 7 / 8
68.2% KP
33,915
29.3% share
15,532g
332 CS · 10.2/m
NoGodComplex#back
LeBlanc · ADC
6 / 7 / 3
40.9% KP
20,506
17.7% share
13,933g
242 CS · 7.5/m
TTV SupremeG0at#Akali
Seraphine · Support
0 / 9 / 9
40.9% KP
9,892
8.5% share
8,093g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
