Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 133 days ago
8 / 1 / 4
K / D / A
41.4%
Kill participation
946.1
Damage / min
8,534g
468.9 gold / min
21
7 placed · 2 cleared
155
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
0 / 3 / 1
33.3% KP
4,917
14.1% share
7,119g
186 CS · 10.2/m
Stark#F10
Diana · Jungle
0 / 5 / 0
0% KP
3,835
11% share
5,148g
99 CS · 5.4/m
i miss csgo#1481
Yone · Mid
2 / 4 / 0
66.7% KP
10,170
29.2% share
7,565g
174 CS · 9.6/m
navy#sera
Seraphine · ADC
0 / 8 / 0
0% KP
5,115
14.7% share
5,297g
127 CS · 7/m
113#Kurii
Senna · Support
1 / 9 / 0
33.3% KP
10,850
31.1% share
5,174g
23 CS · 1.3/m
Red side
VictoryBrrou Swain#EUW
Jayce · Top
3 / 2 / 2
17.2% KP
14,705
22% share
7,266g
164 CS · 9/m
Szustki#666
Nunu & Willump · Jungle
4 / 0 / 14
62.1% KP
9,512
14.3% share
9,076g
160 CS · 8.8/m
AbbedaggÆ#EUW
Sylas · Mid
8 / 1 / 4
41.4% KP
17,219
25.8% share
8,534g
155 CS · 8.5/m
禅院 真希#JK13
Kai'Sa · ADC
12 / 0 / 4
55.2% KP
17,973
26.9% share
11,622g
188 CS · 10.3/m
c0cky movement#tukan
Bard · Support
2 / 1 / 17
65.5% KP
7,289
10.9% share
6,128g
12 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
