Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 133 days ago
14 / 6 / 15
K / D / A
93.5%
Kill participation
1,375.4
Damage / min
15,432g
543.4 gold / min
36
9 placed · 6 cleared
229
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEL MATADOR JANIS#270
Sion · Top
2 / 12 / 9
35.5% KP
16,970
14.3% share
10,792g
229 CS · 8.1/m
Baby Canyon1#KING
Kindred · Jungle
13 / 10 / 10
74.2% KP
32,359
27.2% share
15,493g
207 CS · 7.3/m
AbbedaggÆ#EUW
Aurora · Mid
14 / 6 / 15
93.5% KP
39,061
32.9% share
15,432g
229 CS · 8.1/m
Jesklaa#EUW
Senna · ADC
2 / 7 / 17
61.3% KP
21,510
18.1% share
12,104g
183 CS · 6.4/m
joeyscags#Life
Rell · Support
0 / 9 / 20
64.5% KP
8,894
7.5% share
7,119g
20 CS · 0.7/m
Red side
VictoryMercury#LAKEN
Aatrox · Top
8 / 4 / 7
34.1% KP
24,017
19% share
14,359g
254 CS · 8.9/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
11 / 11 / 13
54.5% KP
23,057
18.3% share
14,160g
202 CS · 7.1/m
twitch raiko#KATA
Katarina · Mid
16 / 4 / 8
54.5% KP
40,483
32.1% share
17,520g
249 CS · 8.8/m
Opossos#侘 寂
Zilean · ADC
6 / 6 / 20
59.1% KP
28,045
22.2% share
13,407g
175 CS · 6.2/m
ttveminencjasupp#kick
Thresh · Support
3 / 7 / 18
47.7% KP
10,479
8.3% share
8,810g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
