Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 132 days ago
3 / 3 / 8
K / D / A
26.8%
Kill participation
761.1
Damage / min
14,199g
436 gold / min
44
14 placed · 10 cleared
309
9.5 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZefath#EUW
Gragas · Top
2 / 4 / 12
42.4% KP
24,850
16.9% share
11,126g
213 CS · 6.5/m
AI GF and Sock#404
Lee Sin · Jungle
7 / 11 / 17
72.7% KP
29,832
20.3% share
14,703g
214 CS · 6.6/m
ObiDagsYTB#EUW
Cassiopeia · Mid
9 / 7 / 8
51.5% KP
43,234
29.5% share
15,905g
278 CS · 8.5/m
Kite Machine#2015
Jhin · ADC
12 / 8 / 12
72.7% KP
37,224
25.4% share
18,157g
256 CS · 7.9/m
Dekap#EUW
Nautilus · Support
3 / 11 / 18
63.6% KP
11,654
7.9% share
9,396g
35 CS · 1.1/m
Red side
VictoryTWTV AKANTRIS#bust
Karthus · Top
9 / 8 / 17
63.4% KP
48,957
28.3% share
14,141g
210 CS · 6.4/m
Hummelu#Hum
Xin Zhao · Jungle
10 / 10 / 17
65.9% KP
40,125
23.2% share
14,194g
157 CS · 4.8/m
AbbedaggÆ#EUW
Ryze · Mid
3 / 3 / 8
26.8% KP
24,785
14.3% share
14,199g
309 CS · 9.5/m
Dealersz#EUW
Draven · ADC
18 / 5 / 7
61% KP
51,122
29.6% share
21,860g
253 CS · 7.8/m
Chompy#EUW0
Taric · Support
1 / 7 / 31
78% KP
7,817
4.5% share
11,178g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
