Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 131 days ago
4 / 3 / 5
K / D / A
47.4%
Kill participation
444.4
Damage / min
12,034g
424.2 gold / min
26
9 placed · 6 cleared
259
9.1 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMdd#3113
Ambessa · Top
4 / 1 / 1
26.3% KP
15,027
21.9% share
11,356g
235 CS · 8.3/m
TOG Woldjo#Yuri
Ivern · Jungle
2 / 0 / 11
68.4% KP
6,860
10% share
12,010g
212 CS · 7.5/m
AbbedaggÆ#EUW
Yasuo · Mid
4 / 3 / 5
47.4% KP
12,606
18.4% share
12,034g
259 CS · 9.1/m
Sjurdt#EUW
Hwei · ADC
7 / 0 / 6
68.4% KP
29,152
42.4% share
15,266g
282 CS · 9.9/m
Varin#RANK1
Nautilus · Support
2 / 1 / 11
68.4% KP
5,040
7.3% share
8,363g
36 CS · 1.3/m
Red side
DefeatVirus#1vs9
Vel'Koz · Top
2 / 2 / 0
40% KP
12,195
30.7% share
11,709g
282 CS · 9.9/m
før vi går hjem#ykey
Xin Zhao · Jungle
0 / 5 / 2
40% KP
6,142
15.5% share
8,058g
153 CS · 5.4/m
DesperateNasus#TWTV
Kayle · Mid
2 / 4 / 0
40% KP
8,130
20.5% share
10,393g
279 CS · 9.8/m
dasi taeeonan#EU1
Caitlyn · ADC
1 / 4 / 0
20% KP
8,643
21.8% share
10,243g
236 CS · 8.3/m
KC Prime#6162
Karma · Support
0 / 4 / 2
40% KP
4,614
11.6% share
6,267g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
