Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 129 days ago
6 / 5 / 7
K / D / A
50%
Kill participation
976.8
Damage / min
13,865g
429.5 gold / min
37
11 placed · 4 cleared
262
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNOTH#Sus
K'Sante · Top
7 / 7 / 15
62.9% KP
24,854
17.5% share
14,377g
217 CS · 6.7/m
zul jin#2028
Graves · Jungle
17 / 5 / 12
82.9% KP
56,450
39.7% share
21,325g
278 CS · 8.6/m
TTobias lol#feet
Zed · Mid
5 / 6 / 6
31.4% KP
21,545
15.2% share
14,044g
238 CS · 7.4/m
lrinaih#EUW
Vel'Koz · ADC
4 / 4 / 14
51.4% KP
30,843
21.7% share
14,480g
253 CS · 7.8/m
noobsuppp#noob
Rell · Support
2 / 4 / 23
71.4% KP
8,421
5.9% share
10,189g
33 CS · 1/m
Red side
DefeatDeoughmos#EUW
Vayne · Top
5 / 8 / 2
26.9% KP
27,377
22.5% share
12,693g
246 CS · 7.6/m
shido lovell#966y
Sylas · Jungle
8 / 7 / 9
65.4% KP
30,502
25.1% share
14,993g
236 CS · 7.3/m
AbbedaggÆ#EUW
Annie · Mid
6 / 5 / 7
50% KP
31,535
26% share
13,865g
262 CS · 8.1/m
FUN k3y#EUW
Senna · ADC
5 / 6 / 7
46.2% KP
23,545
19.4% share
13,954g
214 CS · 6.6/m
ALBANIAN#iLevi
Nautilus · Support
2 / 9 / 13
57.7% KP
8,537
7% share
8,789g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
