Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 127 days ago
3 / 5 / 7
K / D / A
52.6%
Kill participation
845.7
Damage / min
11,363g
378.8 gold / min
31
16 placed · 3 cleared
232
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShaolin Nunu#00000
Malphite · Top
4 / 7 / 6
52.6% KP
17,441
15.7% share
10,759g
186 CS · 6.2/m
JDS 2115#EUW
Jayce · Jungle
5 / 10 / 4
47.4% KP
29,750
26.8% share
13,048g
190 CS · 6.3/m
AbbedaggÆ#EUW
Hwei · Mid
3 / 5 / 7
52.6% KP
25,371
22.9% share
11,363g
232 CS · 7.7/m
Abner#EUW0
Zeri · ADC
6 / 10 / 4
52.6% KP
23,402
21.1% share
14,529g
278 CS · 9.3/m
G2 Labrov#8085
Neeko · Support
1 / 12 / 10
57.9% KP
14,915
13.5% share
8,772g
44 CS · 1.5/m
Red side
VictoryFLagstar#EUW
Quinn · Top
8 / 5 / 8
36.4% KP
20,404
17.2% share
12,610g
197 CS · 6.6/m
Zanzarah#1996
Udyr · Jungle
4 / 3 / 11
34.1% KP
12,195
10.3% share
13,371g
238 CS · 7.9/m
SORS EST PARATUS#VISUM
Galio · Mid
4 / 3 / 16
45.5% KP
22,010
18.6% share
12,853g
222 CS · 7.4/m
FUN k3y#EUW
Jhin · ADC
13 / 4 / 14
61.4% KP
32,024
27% share
17,819g
276 CS · 9.2/m
MV3#5WDC
Anivia · Support
15 / 4 / 13
63.6% KP
31,914
26.9% share
13,512g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
