Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 127 days ago
3 / 6 / 1
K / D / A
21.1%
Kill participation
542.3
Damage / min
12,058g
409.9 gold / min
24
7 placed · 3 cleared
260
8.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbbedaggÆ#EUW
Gnar · Top
3 / 6 / 1
21.1% KP
15,954
16.2% share
12,058g
260 CS · 8.8/m
2 4 7#ak47
Nunu & Willump · Jungle
0 / 11 / 11
57.9% KP
12,931
13.1% share
10,138g
183 CS · 6.2/m
J1HUIV#000
Sylas · Mid
5 / 4 / 1
31.6% KP
27,066
27.4% share
13,437g
271 CS · 9.2/m
Garfield#liz
Ezreal · ADC
10 / 9 / 3
68.4% KP
33,437
33.9% share
16,355g
260 CS · 8.8/m
Babe Caps#EUW
Thresh · Support
1 / 13 / 8
47.4% KP
9,332
9.5% share
7,924g
35 CS · 1.2/m
Red side
VictoryChase The Sun#AHAH
Naafiri · Top
8 / 1 / 11
44.2% KP
31,867
22.2% share
14,237g
258 CS · 8.8/m
Agurin#DND
Jarvan IV · Jungle
8 / 6 / 19
62.8% KP
26,039
18.1% share
14,613g
232 CS · 7.9/m
Twitch Six10lol#Six7
Ekko · Mid
6 / 4 / 4
23.3% KP
25,804
18% share
12,952g
247 CS · 8.4/m
Inmaculado#Guess
Kalista · ADC
14 / 7 / 17
72.1% KP
37,928
26.4% share
16,638g
261 CS · 8.9/m
SMRADOCH ZICSSI#EUW
Rakan · Support
7 / 2 / 28
81.4% KP
21,845
15.2% share
11,364g
60 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
