Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 126 days ago
4 / 2 / 11
K / D / A
38.5%
Kill participation
999.1
Damage / min
11,829g
465.7 gold / min
20
7 placed · 2 cleared
234
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStanko#aaaa
Jax · Top
2 / 7 / 4
24% KP
12,117
16.8% share
8,863g
164 CS · 6.5/m
Corvo Attano#11111
Shyvana · Jungle
8 / 7 / 4
48% KP
16,046
22.2% share
14,082g
190 CS · 7.5/m
MV3#5WDC
Sion · Mid
6 / 5 / 5
44% KP
18,091
25% share
12,590g
260 CS · 10.2/m
Abner#EUW0
Jinx · ADC
8 / 9 / 2
40% KP
19,884
27.5% share
12,169g
192 CS · 7.6/m
Tigrot#VERO
Milio · Support
1 / 11 / 11
48% KP
6,158
8.5% share
7,532g
29 CS · 1.1/m
Red side
VictoryBATMAN ALGERIEN#FEET
Rumble · Top
6 / 9 / 0
15.4% KP
26,030
22.3% share
10,750g
206 CS · 8.1/m
Serenity#2551
Shaco · Jungle
6 / 2 / 10
41% KP
19,126
16.4% share
12,666g
205 CS · 8.1/m
AbbedaggÆ#EUW
Annie · Mid
4 / 2 / 11
38.5% KP
25,376
21.7% share
11,829g
234 CS · 9.2/m
vrika janthia#GOATS
Vayne · ADC
14 / 4 / 7
53.8% KP
33,007
28.3% share
15,600g
201 CS · 7.9/m
Expedition 28#0211
Pyke · Support
9 / 8 / 10
48.7% KP
13,154
11.3% share
9,885g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
