Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 126 days ago
9 / 3 / 20
K / D / A
69%
Kill participation
933.1
Damage / min
16,106g
536.3 gold / min
35
13 placed · 3 cleared
254
8.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbner#EUW0
Sion · Top
6 / 2 / 8
33.3% KP
16,646
14.3% share
12,874g
214 CS · 7.1/m
TWTV DETDERT#12MAJ
Graves · Jungle
13 / 4 / 11
57.1% KP
26,884
23.1% share
16,558g
270 CS · 9/m
AbbedaggÆ#EUW
Twisted Fate · Mid
9 / 3 / 20
69% KP
28,023
24% share
16,106g
254 CS · 8.5/m
Sjurdt#EUW
Hwei · ADC
8 / 4 / 13
50% KP
23,445
20.1% share
14,357g
203 CS · 6.8/m
lucid dreams#1234
Sylas · Support
6 / 15 / 14
47.6% KP
21,608
18.5% share
10,871g
47 CS · 1.6/m
Red side
Defeatstar zall#twtv
Veigar · Top
3 / 9 / 3
21.4% KP
17,355
16.1% share
9,985g
220 CS · 7.3/m
NattyNatt#2005
Rengar · Jungle
9 / 8 / 5
50% KP
22,677
21% share
15,443g
270 CS · 9/m
BAR MOJITO#MACA
Cassiopeia · Mid
6 / 7 / 8
50% KP
33,283
30.8% share
12,450g
241 CS · 8/m
Kite Machine#2015
Jhin · ADC
9 / 8 / 6
53.6% KP
27,866
25.8% share
15,937g
253 CS · 8.4/m
twitch raiko#KATA
Blitzcrank · Support
1 / 10 / 15
57.1% KP
6,938
6.4% share
7,971g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
