Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 126 days ago
4 / 6 / 14
K / D / A
43.9%
Kill participation
762
Damage / min
12,831g
401 gold / min
44
16 placed · 4 cleared
261
8.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Yone · Top
4 / 11 / 8
26.1% KP
35,815
22.4% share
14,139g
247 CS · 7.7/m
River#Rai
Graves · Jungle
18 / 10 / 6
52.2% KP
38,190
23.9% share
20,330g
270 CS · 8.4/m
oG4CkQqgNCl8VwOk#EUW
Zoe · Mid
7 / 5 / 9
34.8% KP
35,712
22.3% share
13,511g
236 CS · 7.4/m
Catharticus#000
Senna · ADC
12 / 7 / 18
65.2% KP
31,396
19.6% share
18,808g
197 CS · 6.2/m
PCS Moule frite#MIAM
Nautilus · Support
5 / 8 / 25
65.2% KP
18,841
11.8% share
11,522g
17 CS · 0.5/m
Red side
DefeatDrachnFrucht#1327
Darius · Top
8 / 6 / 10
43.9% KP
20,789
17% share
13,076g
205 CS · 6.4/m
bipolar#asd
Lee Sin · Jungle
14 / 12 / 10
58.5% KP
32,807
26.8% share
17,066g
212 CS · 6.6/m
AbbedaggÆ#EUW
Lissandra · Mid
4 / 6 / 14
43.9% KP
24,383
19.9% share
12,831g
261 CS · 8.2/m
TTV Mandarynnn#guwno
Jhin · ADC
12 / 10 / 6
43.9% KP
27,935
22.8% share
16,094g
225 CS · 7/m
keia#lilia
Anivia · Support
3 / 12 / 20
56.1% KP
16,648
13.6% share
10,420g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
