Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 119 days ago
6 / 3 / 20
K / D / A
59.1%
Kill participation
1,023.4
Damage / min
12,620g
502.5 gold / min
42
12 placed · 8 cleared
258
10.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
11 / 8 / 6
68% KP
29,072
37.6% share
12,649g
195 CS · 7.8/m
Boda#win
Lee Sin · Jungle
10 / 7 / 5
60% KP
14,276
18.4% share
12,715g
177 CS · 7/m
twtv CruncyWM#WHITE
Sylas · Mid
2 / 8 / 7
36% KP
15,172
19.6% share
8,064g
131 CS · 5.2/m
Xfioramaster18#lockd
Yasuo · ADC
1 / 9 / 4
20% KP
8,421
10.9% share
9,328g
202 CS · 8/m
Clay on 5#Brick
Camille · Support
1 / 12 / 7
32% KP
10,445
13.5% share
6,967g
28 CS · 1.1/m
Red side
Victoryrequiem#ΕUW
Qiyana · Top
13 / 8 / 6
43.2% KP
24,713
21.8% share
10,998g
154 CS · 6.1/m
desperate desire#Densi
Pantheon · Jungle
13 / 3 / 16
65.9% KP
31,177
27.5% share
13,274g
172 CS · 6.8/m
AbbedaggÆ#EUW
Lissandra · Mid
6 / 3 / 20
59.1% KP
25,704
22.6% share
12,620g
258 CS · 10.3/m
Abner#EUW0
Senna · ADC
9 / 4 / 16
56.8% KP
22,651
20% share
12,847g
158 CS · 6.3/m
PCS Moule frite#MIAM
Rell · Support
3 / 7 / 28
70.5% KP
9,293
8.2% share
8,514g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
