Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 119 days ago
6 / 5 / 10
K / D / A
43.2%
Kill participation
803.5
Damage / min
13,990g
437.2 gold / min
32
11 placed · 2 cleared
256
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatindoor fish#EUW
Jayce · Top
10 / 6 / 7
58.6% KP
44,427
35.8% share
18,093g
293 CS · 9.2/m
Corvo Attano#11111
Wukong · Jungle
4 / 5 / 11
51.7% KP
22,547
18.2% share
12,830g
203 CS · 6.3/m
Angel#Feets
Akshan · Mid
6 / 9 / 0
20.7% KP
16,837
13.6% share
12,614g
258 CS · 8.1/m
twtv CruncyWM#WHITE
Sylas · ADC
4 / 8 / 8
41.4% KP
22,679
18.3% share
12,577g
202 CS · 6.3/m
PCS Moule frite#MIAM
Senna · Support
5 / 9 / 12
58.6% KP
17,625
14.2% share
11,866g
50 CS · 1.6/m
Red side
VictoryAbbedaggÆ#EUW
Gnar · Top
6 / 5 / 10
43.2% KP
25,711
17.5% share
13,990g
256 CS · 8/m
twtv shiftlol5#2005
Ambessa · Jungle
9 / 6 / 16
67.6% KP
43,513
29.6% share
17,667g
274 CS · 8.6/m
1111111111111111#X111
Kassadin · Mid
13 / 5 / 7
54.1% KP
37,720
25.6% share
15,590g
251 CS · 7.8/m
Baisse les yeux#tdc
Ezreal · ADC
5 / 7 / 8
35.1% KP
23,177
15.7% share
14,265g
255 CS · 8/m
Pavasaris#xdd
Karma · Support
4 / 6 / 20
64.9% KP
17,120
11.6% share
11,291g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
