Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 119 days ago
10 / 8 / 8
K / D / A
48.6%
Kill participation
1,036.5
Damage / min
15,949g
501.3 gold / min
33
12 placed · 3 cleared
264
8.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
17 / 7 / 15
65.3% KP
43,201
26.9% share
16,141g
191 CS · 6/m
GeorgeDroydus#fent
Hecarim · Jungle
17 / 6 / 14
63.3% KP
44,763
27.9% share
18,515g
222 CS · 7/m
pump the menace#1070
LeBlanc · Mid
5 / 4 / 13
36.7% KP
26,912
16.8% share
12,570g
233 CS · 7.3/m
ttv ronaldoo#1234
Sivir · ADC
3 / 12 / 13
32.7% KP
19,509
12.2% share
14,367g
269 CS · 8.5/m
DesperateNasus#TWTV
Senna · Support
7 / 8 / 23
61.2% KP
26,079
16.3% share
12,760g
47 CS · 1.5/m
Red side
DefeatStone on 6#NRS
Cassiopeia · Top
5 / 10 / 7
32.4% KP
23,159
19.6% share
11,797g
191 CS · 6/m
Kijo73#ZTC
Fiddlesticks · Jungle
6 / 11 / 5
29.7% KP
17,475
14.8% share
12,708g
190 CS · 6/m
TWTV Peng04#Yuqi
Ahri · Mid
3 / 9 / 7
27% KP
16,703
14.2% share
12,080g
247 CS · 7.8/m
AbbedaggÆ#EUW
Ezreal · ADC
10 / 8 / 8
48.6% KP
32,978
28% share
15,949g
264 CS · 8.3/m
Spear Shot#1111
Pantheon · Support
13 / 11 / 8
56.8% KP
27,660
23.4% share
12,906g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
