Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 119 days ago
6 / 4 / 7
K / D / A
36.1%
Kill participation
1,099.8
Damage / min
11,724g
494 gold / min
33
9 placed · 6 cleared
206
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDie Twice#chris
Cassiopeia · Top
0 / 8 / 1
8.3% KP
16,985
23.8% share
6,973g
173 CS · 7.3/m
desperate desire#Densi
Pantheon · Jungle
5 / 3 / 3
66.7% KP
12,071
16.9% share
9,892g
141 CS · 5.9/m
TwTv BZ EUW#INSHL
Zed · Mid
2 / 6 / 2
33.3% KP
16,666
23.4% share
8,522g
188 CS · 7.9/m
Inmaculado#Guess
Caitlyn · ADC
4 / 11 / 1
41.7% KP
17,492
24.5% share
11,067g
180 CS · 7.6/m
LiL TommyG#EUW
Bard · Support
1 / 8 / 5
50% KP
8,145
11.4% share
6,748g
29 CS · 1.2/m
Red side
Victoryi will engage#aura
Sion · Top
5 / 1 / 8
36.1% KP
11,765
12.3% share
10,906g
189 CS · 8/m
frajgo#rank1
Sylas · Jungle
17 / 3 / 10
75% KP
30,739
32.2% share
15,052g
209 CS · 8.8/m
ロシナンテ#Crzn
Syndra · Mid
7 / 3 / 4
30.6% KP
22,162
23.2% share
10,871g
189 CS · 8/m
AbbedaggÆ#EUW
Lucian · ADC
6 / 4 / 7
36.1% KP
26,101
27.4% share
11,724g
206 CS · 8.7/m
Cribob#EUW0
Milio · Support
1 / 1 / 20
58.3% KP
4,586
4.8% share
8,417g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
