Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 119 days ago
13 / 8 / 6
K / D / A
57.6%
Kill participation
1,030
Damage / min
17,790g
515.4 gold / min
34
12 placed · 3 cleared
252
7.3 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Ambessa · Top
8 / 7 / 11
34.5% KP
27,242
16.8% share
15,301g
236 CS · 6.8/m
Agurin#DND
Jarvan IV · Jungle
10 / 2 / 27
67.3% KP
38,560
23.7% share
20,177g
327 CS · 9.5/m
π M π#Pimen
Lissandra · Mid
14 / 12 / 11
45.5% KP
42,028
25.9% share
16,917g
240 CS · 7/m
Marty Supreme#BEAST
Lux · ADC
16 / 6 / 18
61.8% KP
38,940
24% share
19,334g
247 CS · 7.2/m
ady hobo cba#kid
Pyke · Support
7 / 7 / 16
41.8% KP
15,605
9.6% share
14,083g
36 CS · 1/m
Red side
DefeatFrank Lundy#AGENT
Vayne · Top
3 / 10 / 6
27.3% KP
25,068
19.5% share
13,093g
239 CS · 6.9/m
Serenity#2551
Shaco · Jungle
9 / 9 / 10
57.6% KP
30,037
23.3% share
15,586g
233 CS · 6.8/m
AbbedaggÆ#EUW
Sylas · Mid
13 / 8 / 6
57.6% KP
35,553
27.6% share
17,790g
252 CS · 7.3/m
Liss The Iceborn#LISS
Hwei · ADC
6 / 12 / 9
45.5% KP
30,665
23.8% share
15,487g
261 CS · 7.6/m
Bibi4A#0417
Janna · Support
2 / 16 / 18
60.6% KP
7,539
5.9% share
9,821g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
