Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 117 days ago
10 / 4 / 8
K / D / A
72%
Kill participation
852.6
Damage / min
14,746g
489.1 gold / min
37
13 placed · 4 cleared
260
8.6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryveve#7777
Vayne · Top
4 / 5 / 9
52% KP
17,500
17% share
12,399g
194 CS · 6.4/m
Agurin#DND
Diana · Jungle
8 / 1 / 12
80% KP
31,844
30.9% share
17,012g
287 CS · 9.5/m
AbbedaggÆ#EUW
Syndra · Mid
10 / 4 / 8
72% KP
25,706
25% share
14,746g
260 CS · 8.6/m
ASTAGHFIRULLAH#PLS
Yunara · ADC
2 / 6 / 9
44% KP
21,117
20.5% share
13,234g
229 CS · 7.6/m
JOKER IN PRISON#MONEY
Nami · Support
1 / 4 / 17
72% KP
6,830
6.6% share
8,810g
27 CS · 0.9/m
Red side
Defeatundersea light#KAI
Jayce · Top
2 / 4 / 1
15% KP
4,767
5.4% share
9,451g
211 CS · 7/m
Wakuwa#Wak
Skarner · Jungle
3 / 6 / 7
50% KP
11,122
12.7% share
10,167g
160 CS · 5.3/m
KAKEGURUI MASHO#SAAAA
Katarina · Mid
10 / 5 / 3
65% KP
35,478
40.4% share
13,595g
230 CS · 7.6/m
Chill1000#larry
Aphelios · ADC
4 / 8 / 7
55% KP
28,612
32.6% share
15,453g
322 CS · 10.7/m
Sheep on 12#NRS
Lulu · Support
1 / 3 / 13
70% KP
7,766
8.9% share
8,761g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
