Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 114 days ago
11 / 2 / 6
K / D / A
68%
Kill participation
1,236.4
Damage / min
14,006g
547.8 gold / min
31
13 placed · 3 cleared
230
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheocacs#EUW
Gragas · Top
2 / 4 / 3
29.4% KP
18,558
24% share
9,971g
233 CS · 9.1/m
PALKIOGRE2#PK2
Ivern · Jungle
2 / 5 / 7
52.9% KP
7,688
10% share
9,261g
148 CS · 5.8/m
Marty Supreme#BEAST
Ahri · Mid
6 / 6 / 2
47.1% KP
17,545
22.7% share
10,095g
184 CS · 7.2/m
NoobTownMayor#Noobs
Tristana · ADC
7 / 7 / 5
70.6% KP
25,953
33.6% share
14,068g
234 CS · 9.2/m
can we click#tysm
Nautilus · Support
0 / 3 / 11
64.7% KP
7,472
9.7% share
6,570g
24 CS · 0.9/m
Red side
VictoryWithered Anemia#CLAV
Vladimir · Top
2 / 3 / 3
20% KP
21,259
23.5% share
9,991g
229 CS · 9/m
Wood on 9#NRS
Jarvan IV · Jungle
4 / 4 / 12
64% KP
12,797
14.2% share
13,640g
226 CS · 8.8/m
AbbedaggÆ#EUW
Mel · Mid
11 / 2 / 6
68% KP
31,611
35% share
14,006g
230 CS · 9/m
twtv CruncyWM#WHITE
Ezreal · ADC
7 / 4 / 6
52% KP
20,747
23% share
13,579g
225 CS · 8.8/m
Dsoul#CHINA
Rakan · Support
1 / 4 / 16
68% KP
3,971
4.4% share
8,579g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
