Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 111 days ago
4 / 6 / 4
K / D / A
42.1%
Kill participation
551.4
Damage / min
11,593g
420.5 gold / min
33
10 placed · 6 cleared
255
9.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgurin#DND
Nocturne · Top
2 / 7 / 6
42.1% KP
9,754
13.4% share
10,749g
211 CS · 7.7/m
TTV tent lol#10T
Nidalee · Jungle
6 / 5 / 7
68.4% KP
15,624
21.5% share
11,458g
180 CS · 6.5/m
AbbedaggÆ#EUW
Yasuo · Mid
4 / 6 / 4
42.1% KP
15,201
20.9% share
11,593g
255 CS · 9.3/m
手差距#CCC
Kai'Sa · ADC
7 / 5 / 3
52.6% KP
21,155
29.1% share
13,573g
264 CS · 9.6/m
karakoram2727#V8x3
Nautilus · Support
0 / 10 / 11
57.9% KP
11,075
15.2% share
7,301g
23 CS · 0.8/m
Red side
VictoryANDA#RIEL
Kalista · Top
16 / 2 / 5
63.6% KP
29,905
31.3% share
16,467g
226 CS · 8.2/m
Theocacs#EUW
Graves · Jungle
9 / 5 / 12
63.6% KP
26,291
27.5% share
14,561g
253 CS · 9.2/m
ttv ronaldoo#1234
Syndra · Mid
3 / 3 / 12
45.5% KP
14,760
15.5% share
13,006g
262 CS · 9.5/m
før vi går hjem#ykey
Jhin · ADC
4 / 5 / 12
48.5% KP
13,478
14.1% share
11,949g
191 CS · 6.9/m
Twitch Six10lol#Six7
Bard · Support
1 / 4 / 22
69.7% KP
11,060
11.6% share
9,278g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
