Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 111 days ago
6 / 6 / 10
K / D / A
61.5%
Kill participation
1,022.1
Damage / min
13,119g
454.7 gold / min
38
17 placed · 2 cleared
260
9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZYB gen4#KR01
Syndra · Top
8 / 7 / 5
50% KP
33,331
30.7% share
12,879g
217 CS · 7.5/m
Hummelu#Hum
Kha'Zix · Jungle
6 / 8 / 7
50% KP
22,313
20.5% share
12,041g
168 CS · 5.8/m
AbbedaggÆ#EUW
Ryze · Mid
6 / 6 / 10
61.5% KP
29,488
27.1% share
13,119g
260 CS · 9/m
Abner#EUW0
Draven · ADC
3 / 8 / 5
30.8% KP
15,489
14.3% share
11,574g
209 CS · 7.2/m
Cribob#EUW0
Thresh · Support
3 / 10 / 5
30.8% KP
7,992
7.4% share
7,805g
25 CS · 0.9/m
Red side
VictoryGarfield#liz
Varus · Top
18 / 4 / 9
69.2% KP
34,359
28.8% share
17,500g
225 CS · 7.8/m
Agurin#DND
Elise · Jungle
8 / 6 / 11
48.7% KP
30,585
25.6% share
15,540g
246 CS · 8.5/m
Tea#2299
Pantheon · Mid
3 / 7 / 10
33.3% KP
19,694
16.5% share
10,554g
167 CS · 5.8/m
bileğin kırılır#kazor
Olaf · ADC
6 / 3 / 10
41% KP
22,893
19.2% share
13,874g
237 CS · 8.2/m
LiL TommyG#EUW
Bard · Support
4 / 6 / 15
48.7% KP
11,774
9.9% share
10,218g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
