Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 107 days ago
8 / 10 / 8
K / D / A
36.4%
Kill participation
889.9
Damage / min
14,766g
424.7 gold / min
38
18 placed · 5 cleared
270
7.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNOT OVER#MUTED
Malphite · Top
1 / 7 / 10
30.6% KP
23,892
12.9% share
11,757g
255 CS · 7.3/m
sensiz olmaz#recep
Qiyana · Jungle
16 / 9 / 5
58.3% KP
51,760
28% share
20,072g
250 CS · 7.2/m
CHARLlE KIRK#ns1
Ekko · Mid
15 / 3 / 8
63.9% KP
53,025
28.7% share
19,751g
311 CS · 8.9/m
SLENDOOOO#DAC
Draven · ADC
4 / 13 / 12
44.4% KP
43,741
23.7% share
16,702g
232 CS · 6.7/m
Stormzzzze#SSJ2
Leona · Support
0 / 12 / 22
61.1% KP
12,217
6.6% share
10,289g
43 CS · 1.2/m
Red side
DefeatSchow#wohcS
Sion · Top
13 / 3 / 9
50% KP
40,470
24.4% share
15,285g
287 CS · 8.3/m
Xally#016
Skarner · Jungle
11 / 6 / 18
65.9% KP
38,575
23.3% share
15,785g
210 CS · 6/m
AbbedaggÆ#EUW
Jayce · Mid
8 / 10 / 8
36.4% KP
30,940
18.7% share
14,766g
270 CS · 7.8/m
Sjurdt#EUW
Hwei · ADC
9 / 8 / 18
61.4% KP
41,361
25% share
17,491g
262 CS · 7.5/m
Poro with Cookie#EUW
Nami · Support
3 / 9 / 23
59.1% KP
14,280
8.6% share
10,510g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
