Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 106 days ago
4 / 7 / 11
K / D / A
50%
Kill participation
604.1
Damage / min
15,578g
432.5 gold / min
67
22 placed · 11 cleared
330
9.2 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKijo73#ZTC
Fiddlesticks · Top
1 / 5 / 6
25% KP
10,181
7.5% share
9,284g
130 CS · 3.6/m
zng zng zng#11111
Quinn · Jungle
8 / 8 / 11
67.9% KP
37,143
27.4% share
18,806g
318 CS · 8.8/m
ttv ronaldoo#1234
Xerath · Mid
10 / 4 / 17
96.4% KP
35,868
26.4% share
15,766g
269 CS · 7.5/m
Ryuk#adc
Ezreal · ADC
7 / 4 / 9
57.1% KP
42,171
31.1% share
18,190g
327 CS · 9.1/m
DONT GET C#EUW
Karma · Support
2 / 9 / 21
82.1% KP
10,438
7.7% share
10,252g
35 CS · 1/m
Red side
VictoryLesbian princess#UwU
Ornn · Top
2 / 5 / 15
56.7% KP
16,186
14.8% share
13,707g
231 CS · 6.4/m
Xagog#LoL
Pantheon · Jungle
11 / 5 / 10
70% KP
35,586
32.5% share
15,961g
226 CS · 6.3/m
AbbedaggÆ#EUW
Syndra · Mid
4 / 7 / 11
50% KP
21,758
19.9% share
15,578g
330 CS · 9.2/m
Mirrai#025
Kai'Sa · ADC
12 / 5 / 5
56.7% KP
24,664
22.6% share
20,978g
316 CS · 8.8/m
Barry Lyndon#EUW
Nautilus · Support
1 / 6 / 19
66.7% KP
11,151
10.2% share
9,891g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
