Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 104 days ago
5 / 5 / 11
K / D / A
45.7%
Kill participation
645.2
Damage / min
9,479g
350.2 gold / min
89
32 placed · 9 cleared
20
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrrou Swain#EUW
Cassiopeia · Top
1 / 5 / 6
29.2% KP
13,999
14.8% share
9,269g
213 CS · 7.9/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
2 / 7 / 6
33.3% KP
16,964
17.9% share
9,944g
195 CS · 7.2/m
MRO#ZKU
Locke · Mid
13 / 8 / 5
75% KP
30,464
32.2% share
13,730g
178 CS · 6.6/m
Bethersham#EUW
Lucian · ADC
7 / 8 / 5
50% KP
25,876
27.3% share
12,980g
213 CS · 7.9/m
SpatialAwareness#macro
Janna · Support
1 / 7 / 13
58.3% KP
7,391
7.8% share
8,255g
39 CS · 1.4/m
Red side
VictoryDanmairen#EUW
Akali · Top
12 / 2 / 8
57.1% KP
32,612
29.3% share
12,973g
175 CS · 6.5/m
AitchAre#6767
Aatrox · Jungle
5 / 5 / 10
42.9% KP
18,834
16.9% share
12,919g
211 CS · 7.8/m
white enderman#nihao
Qiyana · Mid
5 / 7 / 9
40% KP
24,119
21.7% share
11,292g
165 CS · 6.1/m
necrowl#EUW
Jhin · ADC
8 / 5 / 8
45.7% KP
18,365
16.5% share
14,497g
223 CS · 8.2/m
AbbedaggÆ#EUW
Camille · Support
5 / 5 / 11
45.7% KP
17,464
15.7% share
9,479g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
