Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 104 days ago
1 / 6 / 5
K / D / A
33.3%
Kill participation
559.3
Damage / min
9,658g
397.4 gold / min
9
6 placed · 2 cleared
208
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
Jayce · Top
4 / 3 / 5
27.3% KP
22,482
24.7% share
12,620g
255 CS · 10.5/m
Coach Kirei#Coach
Elise · Jungle
13 / 4 / 4
51.5% KP
23,678
26% share
13,120g
178 CS · 7.3/m
alix de souza#1453
Syndra · Mid
11 / 2 / 7
54.5% KP
30,034
33% share
15,649g
255 CS · 10.5/m
Relative#00002
Yasuo · ADC
4 / 5 / 5
27.3% KP
10,902
12% share
11,345g
205 CS · 8.4/m
TariicMAXXING#6767
Taric · Support
1 / 4 / 17
54.5% KP
3,812
4.2% share
7,758g
26 CS · 1.1/m
Red side
DefeatAwful Things#Koala
Vayne · Top
4 / 5 / 2
33.3% KP
12,359
19.3% share
9,328g
161 CS · 6.6/m
Oguzkhan#D8181
Graves · Jungle
3 / 6 / 3
33.3% KP
14,432
22.5% share
11,101g
196 CS · 8.1/m
Mr useful#361
Tryndamere · Mid
4 / 8 / 2
33.3% KP
7,154
11.2% share
10,430g
203 CS · 8.4/m
AbbedaggÆ#EUW
Ezreal · ADC
1 / 6 / 5
33.3% KP
13,590
21.2% share
9,658g
208 CS · 8.6/m
CristinaFerreira#PT1
Karma · Support
6 / 8 / 6
66.7% KP
16,602
25.9% share
8,388g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
