Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 101 days ago
4 / 11 / 6
K / D / A
55.6%
Kill participation
533.7
Damage / min
8,038g
347 gold / min
47
16 placed · 2 cleared
15
0.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryдрали#드랄리
Jayce · Top
4 / 4 / 11
38.5% KP
20,807
20.3% share
12,222g
193 CS · 8.3/m
bipolar#asd
Xin Zhao · Jungle
8 / 3 / 9
43.6% KP
17,742
17.3% share
12,118g
185 CS · 8/m
twtv kaiitania#kait
Locke · Mid
21 / 4 / 3
61.5% KP
32,334
31.6% share
16,258g
192 CS · 8.3/m
detdert adc acc#RANK1
Ezreal · ADC
3 / 4 / 9
30.8% KP
19,977
19.5% share
11,621g
194 CS · 8.4/m
Cheburashka#Ace
Maokai · Support
3 / 3 / 21
61.5% KP
11,568
11.3% share
8,883g
23 CS · 1/m
Red side
DefeatLonganimity#327
Aurora · Top
1 / 5 / 2
16.7% KP
13,327
17.9% share
7,329g
162 CS · 7/m
Wood on 9#NRS
Aatrox · Jungle
7 / 9 / 2
50% KP
17,640
23.7% share
10,218g
145 CS · 6.3/m
Frexy#EUWES
Vex · Mid
2 / 6 / 5
38.9% KP
18,601
25% share
7,972g
181 CS · 7.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 8 / 9
72.2% KP
12,477
16.8% share
10,244g
165 CS · 7.1/m
AbbedaggÆ#EUW
Camille · Support
4 / 11 / 6
55.6% KP
12,363
16.6% share
8,038g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
