Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 100 days ago
4 / 7 / 10
K / D / A
53.8%
Kill participation
918.5
Damage / min
12,020g
393.2 gold / min
40
15 placed · 4 cleared
263
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGarnburgha#9751
Gwen · Top
4 / 3 / 4
30.8% KP
23,461
20.9% share
11,336g
238 CS · 7.8/m
AitchAre#6767
Aatrox · Jungle
4 / 10 / 14
69.2% KP
17,818
15.9% share
11,767g
170 CS · 5.6/m
AbbedaggÆ#EUW
Syndra · Mid
4 / 7 / 10
53.8% KP
28,074
25% share
12,020g
263 CS · 8.6/m
Dezton#00000
Draven · ADC
13 / 5 / 6
73.1% KP
36,083
32.1% share
20,064g
298 CS · 9.7/m
Richtofen#DG2
Thresh · Support
1 / 11 / 15
61.5% KP
6,967
6.2% share
8,148g
45 CS · 1.5/m
Red side
VictoryJL Ragner#Rago1
Anivia · Top
4 / 1 / 8
33.3% KP
31,297
22.9% share
13,891g
285 CS · 9.3/m
Albi#Snoe
Viego · Jungle
17 / 5 / 11
77.8% KP
40,466
29.6% share
19,087g
248 CS · 8.1/m
Nano#AFW
Irelia · Mid
3 / 8 / 8
30.6% KP
24,919
18.2% share
11,915g
253 CS · 8.3/m
detdert adc acc#RANK1
Cassiopeia · ADC
8 / 6 / 15
63.9% KP
25,132
18.4% share
15,183g
241 CS · 7.9/m
Expedition 28#0211
Blitzcrank · Support
4 / 6 / 25
80.6% KP
14,901
10.9% share
10,927g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
