Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 98 days ago
0 / 5 / 8
K / D / A
33.3%
Kill participation
607.1
Damage / min
8,586g
366.7 gold / min
34
15 placed · 3 cleared
207
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOpossos#侘 寂
Zilean · Top
2 / 1 / 11
37.1% KP
9,930
10.6% share
9,246g
156 CS · 6.7/m
Cheburashka#Ace
Nunu & Willump · Jungle
7 / 6 / 14
60% KP
15,207
16.3% share
12,477g
186 CS · 7.9/m
Phantasm#TWTV0
Akshan · Mid
18 / 3 / 6
68.6% KP
29,962
32% share
15,067g
212 CS · 9.1/m
twtv laabuk#0124
Ezreal · ADC
5 / 6 / 10
42.9% KP
24,425
26.1% share
12,735g
186 CS · 7.9/m
G2 Labrov#8085
Camille · Support
3 / 8 / 14
48.6% KP
13,989
15% share
8,258g
17 CS · 0.7/m
Red side
DefeatNothing much#EUW
Aurora · Top
6 / 5 / 2
33.3% KP
17,295
21.6% share
9,480g
201 CS · 8.6/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
5 / 8 / 4
37.5% KP
14,039
17.5% share
9,511g
158 CS · 6.7/m
AbbedaggÆ#EUW
Lissandra · Mid
0 / 5 / 8
33.3% KP
14,217
17.8% share
8,586g
207 CS · 8.8/m
KindheartedQueen#Gentl
Kai'Sa · ADC
11 / 9 / 6
70.8% KP
21,123
26.4% share
14,392g
193 CS · 8.2/m
chillowy ziomuś#zora
Senna · Support
2 / 8 / 13
62.5% KP
13,411
16.7% share
8,267g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
