Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 94 days ago
6 / 3 / 7
K / D / A
46.4%
Kill participation
550.3
Damage / min
16,769g
539.5 gold / min
32
8 placed · 2 cleared
330
10.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWolf and a Lamb#Dog
Naafiri · Top
3 / 6 / 3
23.1% KP
13,540
12.7% share
11,549g
262 CS · 8.4/m
Oguri Cap#EUWW
Hecarim · Jungle
2 / 6 / 5
26.9% KP
13,503
12.6% share
12,336g
257 CS · 8.3/m
Mdd#3113
Aurora · Mid
10 / 3 / 10
76.9% KP
36,984
34.6% share
15,676g
247 CS · 7.9/m
ttv ronaldoo#1234
Kog'Maw · ADC
3 / 6 / 9
46.2% KP
30,704
28.7% share
14,177g
273 CS · 8.8/m
Backup#0018
Pyke · Support
8 / 7 / 10
69.2% KP
12,222
11.4% share
10,608g
25 CS · 0.8/m
Red side
VictoryAbbedaggÆ#EUW
Irelia · Top
6 / 3 / 7
46.4% KP
17,105
18.4% share
16,769g
330 CS · 10.6/m
Lewozu#EUWÄÄ
Udyr · Jungle
2 / 3 / 12
50% KP
12,088
13% share
13,160g
242 CS · 7.8/m
Nitro#Fast
Yone · Mid
11 / 7 / 4
53.6% KP
27,968
30% share
15,516g
259 CS · 8.3/m
CruncyWM#TW TV
Sylas · ADC
6 / 5 / 10
57.1% KP
19,952
21.4% share
14,339g
217 CS · 7/m
Turbo Reformed#GROPD
Neeko · Support
3 / 8 / 13
57.1% KP
16,067
17.2% share
9,670g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
