Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
6 / 1 / 9
K / D / A
46.9%
Kill participation
977.5
Damage / min
13,110g
470.5 gold / min
35
14 placed · 6 cleared
265
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEMPERORS SERVANT#Royal
Riven · Top
7 / 6 / 3
62.5% KP
17,615
18.9% share
14,174g
258 CS · 9.3/m
WCD#EUW
Zyra · Jungle
0 / 6 / 8
50% KP
18,773
20.2% share
9,915g
193 CS · 6.9/m
Katashi#Mid
Katarina · Mid
4 / 9 / 1
31.3% KP
17,111
18.4% share
9,421g
158 CS · 5.7/m
regate#EUW12
Viktor · ADC
4 / 3 / 8
75% KP
30,172
32.4% share
13,184g
228 CS · 8.2/m
Kral Batuuu#kral
Shen · Support
1 / 8 / 8
56.3% KP
9,475
10.2% share
7,349g
29 CS · 1/m
Red side
Victoryzwaker#T1WIN
Naafiri · Top
10 / 2 / 5
46.9% KP
28,208
26.3% share
14,312g
236 CS · 8.5/m
Hadonski#Marin
Nocturne · Jungle
5 / 3 / 10
46.9% KP
11,092
10.3% share
11,815g
206 CS · 7.4/m
AbbedaggÆ#EUW
Syndra · Mid
6 / 1 / 9
46.9% KP
27,239
25.4% share
13,110g
265 CS · 9.5/m
Purple Hyacinth#Aimer
Fiora · ADC
10 / 5 / 6
50% KP
31,580
29.5% share
14,288g
217 CS · 7.8/m
Piero#1323
Leona · Support
1 / 5 / 17
56.3% KP
9,058
8.5% share
9,045g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
