Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 87 days ago
6 / 4 / 9
K / D / A
45.5%
Kill participation
972.4
Damage / min
14,529g
461.2 gold / min
39
15 placed · 5 cleared
299
9.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobsbag#EUW
Gragas · Top
4 / 5 / 2
30% KP
18,280
16.9% share
10,929g
240 CS · 7.6/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
5 / 8 / 9
70% KP
24,191
22.4% share
13,789g
257 CS · 8.2/m
J1HUIV#000
Anivia · Mid
8 / 2 / 6
70% KP
32,875
30.5% share
16,292g
311 CS · 9.9/m
Mr useful#361
Tryndamere · ADC
2 / 9 / 7
45% KP
23,938
22.2% share
13,185g
287 CS · 9.1/m
Hungry#444
Leona · Support
1 / 9 / 12
65% KP
8,600
8% share
8,096g
24 CS · 0.8/m
Red side
VictoryAbbedaggÆ#EUW
Gnar · Top
6 / 4 / 9
45.5% KP
30,632
21.2% share
14,529g
299 CS · 9.5/m
Citron#Smile
Nasus · Jungle
10 / 2 / 12
66.7% KP
19,687
13.6% share
15,068g
212 CS · 6.7/m
eeZaZ#333
Ryze · Mid
2 / 5 / 11
39.4% KP
26,932
18.7% share
12,955g
301 CS · 9.6/m
T1 Smash#2006
Ezreal · ADC
8 / 2 / 12
60.6% KP
43,426
30.1% share
19,205g
328 CS · 10.4/m
Thumbs Down#4847
Camille · Support
7 / 7 / 16
69.7% KP
23,640
16.4% share
12,285g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
