Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 86 days ago
0 / 6 / 10
K / D / A
45.5%
Kill participation
319
Damage / min
5,990g
260.8 gold / min
33
12 placed · 4 cleared
13
0.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPolish LeBron#EUW69
Mordekaiser · Top
5 / 11 / 1
27.3% KP
17,478
21.6% share
8,588g
168 CS · 7.3/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
5 / 11 / 3
36.4% KP
8,106
10% share
8,019g
102 CS · 4.4/m
last samurai#Hansu
Yasuo · Mid
7 / 7 / 6
59.1% KP
27,123
33.6% share
12,108g
207 CS · 9/m
detdert adc acc#RANK1
Viktor · ADC
5 / 9 / 2
31.8% KP
20,747
25.7% share
9,445g
150 CS · 6.5/m
AbbedaggÆ#EUW
Nautilus · Support
0 / 6 / 10
45.5% KP
7,326
9.1% share
5,990g
13 CS · 0.6/m
Red side
Victoryalix de souza#1453
Irelia · Top
10 / 8 / 7
39.5% KP
20,010
22.1% share
12,231g
197 CS · 8.6/m
ismααα#EUW
Xin Zhao · Jungle
14 / 2 / 11
58.1% KP
25,304
28% share
13,559g
158 CS · 6.9/m
G2 Caps#1323
Akali · Mid
15 / 4 / 3
41.9% KP
21,834
24.1% share
13,897g
200 CS · 8.7/m
NOT OVER#MUTED
Ezreal · ADC
1 / 6 / 11
27.9% KP
12,632
14% share
11,347g
174 CS · 7.6/m
alutapS#999
Zilean · Support
3 / 2 / 18
48.8% KP
10,642
11.8% share
7,981g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
