Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 86 days ago
0 / 5 / 4
K / D / A
23.5%
Kill participation
627
Damage / min
8,908g
361.1 gold / min
15
9 placed · 1 cleared
216
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL Vasco O #EUW
Renekton · Top
3 / 4 / 10
32.5% KP
12,755
11.3% share
10,676g
199 CS · 8.1/m
race my mind#drake
Nidalee · Jungle
8 / 4 / 15
57.5% KP
19,719
17.4% share
12,072g
134 CS · 5.4/m
ttv ronaldoo#1234
Jayce · Mid
5 / 3 / 7
30% KP
27,511
24.3% share
11,370g
247 CS · 10/m
detdert mid acc#RANK1
Locke · ADC
17 / 5 / 12
72.5% KP
40,109
35.5% share
13,896g
149 CS · 6/m
obscure supp#0426
Janna · Support
7 / 1 / 25
80% KP
13,010
11.5% share
9,970g
29 CS · 1.2/m
Red side
DefeatJ1HUIV#000
Gnar · Top
3 / 4 / 4
41.2% KP
19,473
22.5% share
10,477g
205 CS · 8.3/m
NattyNatt#2005
Sylas · Jungle
5 / 7 / 2
41.2% KP
17,516
20.3% share
10,172g
173 CS · 7/m
AbbedaggÆ#EUW
Yone · Mid
0 / 5 / 4
23.5% KP
15,467
17.9% share
8,908g
216 CS · 8.8/m
KC Kamiloo#FIRE
Tristana · ADC
3 / 11 / 2
29.4% KP
19,212
22.2% share
10,396g
173 CS · 7/m
RVL Mahonix#BROCK
Camille · Support
6 / 13 / 5
64.7% KP
14,788
17.1% share
8,177g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
