Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 84 days ago
5 / 5 / 6
K / D / A
55%
Kill participation
571.3
Damage / min
10,332g
416.3 gold / min
12
8 placed · 1 cleared
220
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1NooR#EUW
Jax · Top
6 / 10 / 1
35% KP
18,052
29.2% share
10,099g
165 CS · 6.6/m
Jackson Lamb#Slow
Poppy · Jungle
0 / 5 / 9
45% KP
7,745
12.5% share
8,374g
146 CS · 5.9/m
AbbedaggÆ#EUW
Cassiopeia · Mid
5 / 5 / 6
55% KP
14,177
22.9% share
10,332g
220 CS · 8.9/m
midplayer14#euw14
Tristana · ADC
2 / 9 / 2
20% KP
12,031
19.5% share
9,521g
183 CS · 7.4/m
Wonder of U#3116
Pyke · Support
7 / 9 / 6
65% KP
9,787
15.8% share
8,740g
27 CS · 1.1/m
Red side
Victory光谱播放器#莱阿洛夫
Irelia · Top
5 / 7 / 6
28.9% KP
16,538
18.5% share
8,961g
144 CS · 5.8/m
13 12 az sam lud#sobi
Kha'Zix · Jungle
10 / 4 / 8
47.4% KP
22,805
25.5% share
14,519g
218 CS · 8.8/m
twitch pumptm#1070
Syndra · Mid
12 / 1 / 4
42.1% KP
20,776
23.2% share
16,377g
277 CS · 11.2/m
NoGodComplex#back
LeBlanc · ADC
9 / 5 / 9
47.4% KP
18,349
20.5% share
12,285g
186 CS · 7.5/m
Idkaname#7428
Vel'Koz · Support
2 / 3 / 10
31.6% KP
11,091
12.4% share
7,556g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
