Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 81 days ago
6 / 5 / 3
K / D / A
36%
Kill participation
760.7
Damage / min
9,634g
459.1 gold / min
13
6 placed · 2 cleared
172
8.2 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbbedaggÆ#EUW
Locke · Top
6 / 5 / 3
36% KP
15,962
26.6% share
9,634g
172 CS · 8.2/m
Theocacs#EUW
Jarvan IV · Jungle
6 / 0 / 10
64% KP
10,632
17.7% share
11,501g
190 CS · 9.1/m
indoor fish#EUW
Yone · Mid
2 / 3 / 1
12% KP
12,991
21.7% share
9,688g
210 CS · 10/m
Torakle#EUW
Seraphine · ADC
5 / 2 / 11
64% KP
10,250
17.1% share
10,350g
150 CS · 7.1/m
LiL TommyG#EUW
Bard · Support
6 / 2 / 9
60% KP
10,153
16.9% share
8,042g
21 CS · 1/m
Red side
DefeatCruncyWM#TW TV
Sylas · Top
3 / 5 / 1
33.3% KP
8,505
18.6% share
6,473g
102 CS · 4.9/m
GENERAL detdert#R1GX
Talon · Jungle
2 / 3 / 1
25% KP
5,704
12.5% share
7,627g
142 CS · 6.8/m
ttv ronaldoo#1234
Akali · Mid
4 / 3 / 2
50% KP
15,848
34.6% share
9,144g
174 CS · 8.3/m
夜snowpoem#love
Twitch · ADC
2 / 10 / 1
25% KP
12,105
26.5% share
7,639g
132 CS · 6.3/m
obscure supp#0426
Lulu · Support
1 / 4 / 5
50% KP
3,587
7.8% share
5,784g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
