Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 77 days ago
3 / 2 / 13
K / D / A
45.7%
Kill participation
938.3
Damage / min
12,678g
512.2 gold / min
29
11 placed · 5 cleared
247
10 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Jayce · Top
8 / 5 / 6
40% KP
21,742
21.8% share
11,567g
193 CS · 7.8/m
Skeanz#Neil
Vi · Jungle
11 / 1 / 5
45.7% KP
14,650
14.7% share
13,013g
193 CS · 7.8/m
AbbedaggÆ#EUW
Lissandra · Mid
3 / 2 / 13
45.7% KP
23,222
23.2% share
12,678g
247 CS · 10/m
KED1111111#1310
Corki · ADC
5 / 4 / 10
42.9% KP
26,976
27% share
12,862g
216 CS · 8.7/m
El Psy Kongroo#SGate
Bard · Support
8 / 3 / 15
65.7% KP
13,290
13.3% share
10,134g
16 CS · 0.6/m
Red side
DefeatFrank Lundy#AGENT
K'Sante · Top
3 / 6 / 6
60% KP
12,500
16.6% share
9,533g
182 CS · 7.4/m
zng zng zng#11111
Quinn · Jungle
8 / 8 / 3
73.3% KP
22,228
29.5% share
12,835g
158 CS · 6.4/m
c0st0m#dane
Ahri · Mid
2 / 4 / 3
33.3% KP
15,887
21.1% share
9,516g
214 CS · 8.6/m
TwTv RustySniper#Aura
Xayah · ADC
0 / 8 / 5
33.3% KP
14,351
19% share
9,537g
185 CS · 7.5/m
Looki#KCB
Nautilus · Support
2 / 9 / 8
66.7% KP
10,474
13.9% share
7,329g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
