Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 74 days ago
11 / 3 / 7
K / D / A
64.3%
Kill participation
1,031
Damage / min
14,883g
489.6 gold / min
31
7 placed · 5 cleared
252
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
4 / 9 / 3
25% KP
13,945
14.5% share
11,015g
230 CS · 7.6/m
katlifer#2009
Talon · Jungle
10 / 6 / 6
57.1% KP
24,644
25.7% share
14,042g
212 CS · 7/m
AbbedaggÆ#EUW
Akali · Mid
11 / 3 / 7
64.3% KP
31,343
32.6% share
14,883g
252 CS · 8.3/m
小鼠鼠#qaq
Jhin · ADC
1 / 5 / 2
10.7% KP
16,637
17.3% share
11,929g
276 CS · 9.1/m
Inverted Enoch#EUW
Blitzcrank · Support
2 / 4 / 13
53.6% KP
9,439
9.8% share
8,845g
20 CS · 0.7/m
Red side
VictoryJohn Cena#19634
Varus · Top
4 / 7 / 9
48.1% KP
19,603
18.3% share
13,140g
252 CS · 8.3/m
sknahS#rory
Wukong · Jungle
12 / 3 / 10
81.5% KP
28,593
26.7% share
15,934g
209 CS · 6.9/m
Mentalist#Tea
Viktor · Mid
6 / 5 / 3
33.3% KP
25,371
23.7% share
12,721g
225 CS · 7.4/m
Rabble Arouser#EUW
Lux · ADC
2 / 6 / 11
48.1% KP
21,491
20.1% share
13,285g
244 CS · 8/m
Lathyrus#EUW
Bard · Support
3 / 9 / 17
74.1% KP
12,123
11.3% share
10,600g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
