Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 73 days ago
5 / 6 / 3
K / D / A
36.4%
Kill participation
738.8
Damage / min
18,024g
474.7 gold / min
60
17 placed · 12 cleared
343
9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbbedaggÆ#EUW
Jayce · Top
5 / 6 / 3
36.4% KP
28,051
21.2% share
18,024g
343 CS · 9/m
Taloffy#Apuuu
Talon · Jungle
6 / 10 / 5
50% KP
27,054
20.4% share
18,714g
262 CS · 6.9/m
BAR MOJITO#MACA
Orianna · Mid
4 / 10 / 6
45.5% KP
32,185
24.3% share
14,631g
290 CS · 7.6/m
KED1111111#1310
Viktor · ADC
3 / 9 / 8
50% KP
34,562
26.1% share
18,268g
324 CS · 8.5/m
Slendo#DAC
Pyke · Support
4 / 14 / 6
45.5% KP
10,472
7.9% share
10,810g
30 CS · 0.8/m
Red side
VictoryPhanta#107
Aurora · Top
14 / 2 / 10
49% KP
39,715
27.3% share
17,038g
290 CS · 7.6/m
Skeanz#Neil
Qiyana · Jungle
12 / 6 / 11
46.9% KP
28,218
19.4% share
17,916g
271 CS · 7.1/m
yebit#haha
Azir · Mid
8 / 3 / 10
36.7% KP
34,144
23.5% share
18,031g
352 CS · 9.3/m
Chill1000#larry
Jhin · ADC
14 / 7 / 12
53.1% KP
33,912
23.3% share
20,306g
305 CS · 8/m
TakeSet sama#srhy
Rakan · Support
1 / 4 / 34
71.4% KP
9,377
6.5% share
12,163g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
